Measuring loot box consumption and negative consequences: Psychometric investigation of a Swedish version of the Risky Loot Box Index
Loot boxes are products in videogames that is earned by playing a video game or by buying them.Loot boxes has similar mechanisms as a lottery and there is an ongoing debate if loot boxes are gambling.However, to understand the potential harm of loot boxes valid instruments are Generators needed.An English study psychometrically evaluated an instrum